Pittsburgh Steelers:The most successful NFL franchise Edward R. Miller-Jones
Hear firsthand from multitudes of people whose lives were influenced, inspired, and even transformed by the compassion, generosity, and leadership of Larry H. Miller. Larry H. Miller played by his own rules. Owner of an NBA franchise and founder of one of the country´s largest automotive retail groups, Larry was a college dropout who went on to buy or build nearly 100 businesses. While his life as a successful businessman played out in public, his health challenges, as well as his quiet acts of service, were known to very few. Behind the Drive contains 99 uplifting and untold stories from every aspect and era of Larry´s life. Contributors range from NBA legends to religious officials, business moguls to political leaders, employees to childhood friends, and colleagues to competitors. These stories of an ordinary-yet-extraordinary man will inspire listeners to find and live their own greatness by following Larry´s example of working hard at something he loved, applying his God-given talents in service to others, and allowing his life to be guided by something greater than himself. This book is a guide for anyone who wishes to find success in today´s busy world. The stories in Behind the Drive have the power to lift and inspire the next generation of leaders and entrepreneurs, as well as help everyone discover Larry´s formula for success: do work you love, get better at it every day, and serve others. 1. Language: English. Narrator: Elijah Alexander, Kirby Heyborne, Kirsten Potter, Mirron Willis, Mark Bramhall, Tom Taylorson, Traber Burns. Audio sample: http://samples.audible.de/bk/blak/009146/bk_blak_009146_sample.mp3. Digital audiobook in aax.
Today, democracy is the world´s only broadly accepted political system, and yet it has become synonymous with disappointment and crisis. How did it come to this? In Can Democracy Work? James Miller, the author of the classic history of 1960s protest Democracy Is in the Streets, offers a lively, surprising, and urgent history of the democratic idea from its first stirrings to the present. As he shows, democracy has always been rife with inner tensions. The ancient Greeks preferred to choose leaders by lottery and regarded elections as inherently corrupt and undemocratic. The French revolutionaries sought to incarnate the popular will, but many of them came to see the people as the enemy. And in the United States, the franchise would be extended to some even as it was taken from others. Amid the wars and revolutions of the twentieth century, communists, liberals, and nationalists all sought to claim the ideals of democracy for themselves - even as they manifestly failed to realize them. Ranging from the theaters of Athens to the tents of Occupy Wall Street, Can Democracy Work? is an entertaining and insightful guide to our most cherished - and vexed - ideal.
Assassin s Creed ist eine der populärsten Videospielreihen der Welt. Die mitreißende, visuell bemerkenswerte Geschichte von Assassin s Creed reicht von den Kreuzzügen im mittelalterlichen Jerusalem über die Piraten-verseuchten Meere der Karibik bis zu den Höhen der Französischen Revolution und versetzt die Fans so in die dramatischsten Epochen der Historie, um vor diesen Hintergründen einige der faszinierendsten und einflussreichsten Charaktere überhaupt zum Leben zu erwecken. Dieses umfangreiche Buch erforscht die Geschichte und das Vermächtnis von Assassin s Creed, die reiche Mythologie dieser Videospielreihe und die beeindruckende Grafik des Franchise, inklusive vieler Werke, die ursprünglich für die Comics und downloadbaren Inhalte kreiert wurden. Dank noch nie gesehener Konzeptzeichnungen gewährt Assassin s Creed: Die Bildgewalt eines Epos dem Leser einen spannenden Blick hinter die Kulissen, auf den kreativen Prozess, der nötig ist, um die detaillierten historischen Schauplätze und so ikonische Charaktere wie u. a. Altair, Ezio, Connor und Arno glaubwürdig auf den Bildschirm zu zaubern. Zudem beleuchtet dieser Band, wie sich das Franchise im Laufe der Jahre weiterentwickelt hat, ohne dabei seinen kühnen, charakteristischen Look einzubüßen. Aus der Feder des renommierten Videospieljournalisten Matthew Miller und bereichert durch zahlreiche Kommentare von leitenden Ubisoft-Entwicklern und -Künstlern, verschafft diese umfassende visuelle Chronik Interessieren einen unvergleichlichen Einblick in eine der erfolgreichsten Marken der Videospielgeschichte. Assassin s Creed: Die Bildgewalt eines Epos befasst sich eingehend mit dem Videospiel-Phänomen und ist für alle Fans von Assassin s Creed ebenso Pflichtlektüre wie für jene, die daran interessiert sind, mehr über die Kunst hinter der Erschaffung einer der bedeutendsten zeitgenössischen Videospielreihen zu erfahren.
Former Major League pitcher and mental skills coach for two of baseball´s legendary franchises (the Boston Red Sox and San Francisco Giants) Bob Tewksbury takes fans inside the psychology of baseball. In Ninety Percent Mental, Bob Tewksbury shows readers a side of the game only he can provide, given his singular background as both a longtime MLB pitcher and a mental skills coach for two of the sport´s most fabled franchises, the Boston Red Sox and San Francisco Giants. Fans watching the game on television or even at the stadium don´t have access to the mind games a pitcher must play in order to get through an at-bat, an inning, a game. Tewksbury explores the fascinating psychology behind baseball, such as how players use techniques of imagery, self-awareness, and strategic thinking to maximize performance, and how a pitcher´s strategy changes throughout a game. He also offers an in-depth look into some of baseball´s most monumental moments and intimate anecdotes from a ´´who´s who´´ of the game, including legendary players who Tewksbury played with and against (such as Mark McGwire, Craig Biggio, and Greg Maddux), game-changing managers and executives (Joe Torre, Bruce Bochy, Brian Sabean), and current star players (Jon Lester, Anthony Rizzo, Andrew Miller, Rich Hill). With Tewksbury´s esoteric knowledge as a thinking-fan´s player and his expertise as a ´´baseball whisperer´´, this entertaining book is perfect for any fan who wants to see the game in a way he or she has never seen it before. Ninety Percent Mental will deliver an unprecedented look at the mound games and mind games of Major League Baseball.
Doraemon and Fujiko A. Fujio (the pen name of Mot Abiko) which later became an anime series and Asian franchise. The series is about a robotic cat named Doraemon, who travels back in time from the 22nd century to aid a schoolboy, Nobita Nobi. The series first appeared in December 1969, when it was published simultaneously in six different magazines. In total, 1,344 stories were created in the original series, which are published by Shogakukan under the Tent mushi manga brand, extending to forty-five volumes. The volumes are collected in the Takaoka Central Library in Toyama, Japan. Fujio was born in Toyama. A majority of Doraemon episodes are comedies with moral lessons regarding values such as integrity, perseverance, courage, family and respect for elders. Several noteworthy environmental issues are often visited, including homeless animals, endangered species, deforestation, and pollution. Topics such as dinosaurs, the flat Earth theory, wormhole traveling, Gulliver´s Travels, and the history of Japan are often covered. Doraemon was awarded the Japan Cartoonists Association Award for excellence in 1973.´´
An anthology celebrating the 30th anniversary of the Predator franchise, If It Bleeds includes 17 brand new, never-before-seen or heard stories - exclusive to this collection - featuring the Predators throughout space and time. Based entirely on the original films, novels, and comics, Predator: If It Bleeds (a quote from the original movie) reveals the Predators stalking prey in 12th-century Japan, ninth-century Viking Norway, World War I, Vietnam, the Civil War, Hurricane Katrina, and the modern day, as well as across the far reaches of future space. ´´Devil Dogs´´ by Tim Lebbon ´´Stonewall´s Last Stand´´ by Jeremy Robinson ´´Rematch´´ by Steve Perry ´´May Blood Pave My Way Home´´ by Weston Ochse ´´Storm Blood´´ by Peter J. Wacks and David Boop ´´Last Report from the KSS Psychopomp´´ by Jennifer Brozek ´´Skeld´s Keep´´ by S. D. Perry ´´Indigenous Species´´ by Kevin J. Anderson ´´Blood and Sand´´ by Mira Grant ´´Tin Warriors´´ by John Shirley ´´Three Sparks´´ by Larry Correia ´´The Pilot´´ by Andrew Mayne ´´Buffalo Jump´´ by Wendy N. Wagner ´´Drug War´´ by Bryan Thomas Schmidt and Holly Roberds ´´Recon´´ by Dayton Ward ´´Gameworld´´ by Jonathan Maberry The complete list of narrators includes Tom Taylorson, Nicol Zanzarella, Traber Burns, Bradford Hastings, Bahni Turpin, Emily Sutton-Smith, Ulf Bjorklund, James Patrick Cronin, Andrew Eiden, Scott Brick, Feodor Chin, John Pruden, Mark Bramhall, Dan John Miller, Peter Berkrot, and John McLain. 1. Language: English. Narrator: full cast. Audio sample: http://samples.audible.de/bk/blak/010682/bk_blak_010682_sample.mp3. Digital audiobook in aax.